The Legend of Endymion Boosterpass will be released on 16 OCT 2010.
Here are 5 of 6 special cards from the boosterpass:
Light / Effect Monster / Spellcaster / 5 stars / ATK 2000 / DEF 2300
Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner’s hand.
Field Spell
Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card’s effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
Dark / Effect Monster / Spellcaster / 7 Stars / ATK 2700 / DEF 1700
You can Special Summon this card from your hand or Graveyard by removing from play 6 Spell Counters from a “Magical Citadel of Endymion” you control. When you do, add 1 Spell Card from your Graveyard to your hand. Once per turn, you can discard 1 Spell Card to destroy 1 card on the field.
Light / Effect Monster / Spellcaster / 4 Stars / ATK 1600 / DEF 2000
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.
Spell
Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 “Spell Power Grasp” from your Deck to your hand. You can only activate 1 “Spell Power Grasp” per turn.